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Bending Nation

  1. Akatsuki is a mature, AU Naruto roleplay. We have seven villages to choose from, you can start at any rank and in any clan, and all of our positions and open slots are available to newbies! Akatsuki has an AU timeline but our lore and concepts are based off the original series. Whether you're a new fan of the anime/manga or a longtime veteran, you're welcome here!
  2. Our Homeland is a realistic wild horse rpg. With no magic, crazy colors, or humans in the world of Our Homeland, horses must rely on wit and prowess to survive. Realistic scenarios such as natural disasters, predators, overpopulation, territorial qualms, and more could threaten any life throughout Our Homeland . . . and it could take a miracle to ensure survival. Taking inspiration from equine rpgs of the past, we hope you can call this place your homeland too!
  3. Hidden in the Abyss is a original warrior cats roleplay forum, loosely based on the books by Erin Hunter. This is considered a semi-literate community, with a minimum 100 word count and a site rating of 3-2-3. We are a player-driven community, meaning that the actions taken during gameplay have real consequences on the clans and can ultimately shape where the site goes.
  4. Attatar

    Traverse

    original sci-fi/fantasy - Every world in the multiverse is on a collision course with the others, and when the reality of one planet spills into another, the effects are catastrophic. Although they fight tirelessly to combat these Traversal Events, the Travelers, suffering from dwindling numbers and failing technology, are now losing the war. Meanwhile, the myriad worlds march on, unaware of their place in the multiverse, their struggling defenders, and the danger that threatens them all.
  5. Shade

    Frontier

    The year is 2384. On the edge of Federation space, Frontier Station orbits the newly colonized Kerelia, and serves as a base for the Sovereign-class USS Denali. Danger and adventure await her crew on the outskirts of the Beta Quadrant, as with the Dominion War over, Starfleet once again looks toward the unexplored. We are an active, friendly community, and offer several RP scenarios to suit different play styles and levels of posting activity. All are welcome; join us on the FRONTIER!
  6. We're a premium, 18+ site. The war between mutants and humans has infiltrated every part of society: from neutral zones and businesses to hostile territory patrolled by sentinels. Genesis is an AU X-Men roleplay that focuses around the everyday lives of both ordinary citizens and their more gifted neighbors. The X-Men, the Brotherhood, the Hellfire Club, and more are all pieces upon an ever-shifting chess board. Will you be a pawn, a rook, or maybe a king? Join today!
  7. IT'S UP TO YOU TO DECIDE THE FATE OF THE GALAXY. Across the Stars is an intermediate-level AU Star Wars role play set in 3 BBY • sixteen years since Order 66 and a few years before the film A New Hope. The shroud of the Dark Side has fallen. In the sixteen years since the fall of the Jedi Order and the end of the Clone Wars.
  8. Myarelli

    Jamais Vu

    Jamais Vu is a present day American based Harry Potter Roleplay which allows for both students (years 5-7 & university) and adults of any age. We are a 3-3-3, laid-back site with no caps on character creation. We offer RP opportunities to roleplay at Ilvermorny, Le Fay University (original), and around the American Wizarding World in general!
  9. Chosen of StarClan: A New Dawn is a Play-By-Post Role Playing Game set in Erin Hunter’s Warriors universe and geared towards the more mature roleplayer.
  10. I bought rpgs tabletop books called Cha’alt, which I can best summarize as a mix of Zardoz and Dune (at least before I can sit down and read it). If you’re familiar with other tabletop games, think Dark Sun, with a decent chance the Kool-Aid man will break out of a random wall that you’ll have to fight. It contains a massive black pyramid dungeon as it’s main centerpiece. Here’s part of a review: “If anything, the “Hail Gonzo!” room perhaps best exemplifies the dungeon: There, a statue of the great Gonzo can be found; lingering here has a half-demon show up, and whisper essentially a quest-hook to the PCs. Fumbling around with the Gonzo statue will open a secret compartment in the crotch, which contains a damaged trumpet. Blowing this one manifests Buddhist monks, who proceed to set themselves on fire, in a macabre way of lighting the room.” – Thilo G. https://www.drivethrurpg.com/product_reviews_info.php?&reviews_id=386813&products_id=284600 Cha’alt is categorized as gonzo. This means everything and the kitchen sink. It tends to have humor, be surreal at times, have tonal shifts, etc. For movies think Killer Clowns From Outer Space, Phantasm, Monty Python and the Holly Grail, Time Bandits, or Suspiria (the original). This brought me back to the world of forum rp. We don’t have a lot of gonzo. When I look at various directories I see the same genre subjects done in the same way. Harry Potter, Supernatural, High Fantasy, Sci-Fi, are all ripe places to go crazy, but there’s a resistance to do so. I’m not entirely sure why. The biggest estimated guess I can give is the fear of loss of control by the creator(s) or the sad fact that most people just aren’t that creative. I’m told I’m creative, but it can take me months or even years to come up with a decent concept or idea. Once I get going, it’s better and more like a matter of weeks, but getting back into the habit takes me some time. When I’ve looked at sites on directories, I often find myself feeling restricted. Most of my character concepts can’t work even with tweaking. I have characters that are humanoid plants, are the personification of nothing, etc. They don’t encourage true creativity. One such idea I want to return with is to bring back Agostina somewhere and have her meat tenderizer weapon have the soul of a vapid stereotypical valley girl named Tiffany stuck inside of it. Maybe make it teleport and so Tiffany can be separate from Agostina. I’ve had some ideas knocking around for a few site concepts. I may write more about how or why I came to the results in future blog posts. I want to encourage creativity in potential future members as well as myself. I’ll write more about how I hope to do that and also have an open discussion with all of you so we can bounce off ideas. Until then, don’t be afraid to go gonzo! Cha’alt kickstarter:
  11. Hey all! I'm looking for some fresh contest ideas for our board. These can be anything from posting contests, to raffles, to IC-events (entwined with contest themes), etc. I find it hard to find innovative contests because Google's often a dead-end and surfing around forums isn't always helpful, so I'll ask here and hopefully get some willing contributors lol. Have you hosted a contest before that has gone well that you'd be willing to share? Honestly, at this point, all ideas are welcome, even concepts! Thank you all ~
  12. Hi there! I am 19 and I’ve been roleplaying for a few years! I love roleplaying fantasy, medieval fantasy, angst, and romance based stories! I don’t like fandom stuff or slice of life and I prefer using original characters in fantasy lands filled with action and adventure!! There’s a lot more to it than that and I have a lot of specifics in mind however I don’t know if I should put that all here? Oh well, greetings and it’s nice to meet you all!!
  13. I have been working in project management, so I am accustomed with project launching meeting (ie official opening) and project wrap-up meeting (ie official closure). How can it be done for a site's official closure? I am looking forward to ideas, knowing that there would be a few more months of preparation until actually implementing them. But until the end of the year, my site will close. Our main story will end. How to close the site festively, to thank our beloved members for keeping up with us, some for as long as 9 years, some for 7 or 5? I have a few ideas. Some of them I want to be a surprise for them. But I am looking for more ideas from you: - there will be a youtube movie celebrating our characters and their story arcs, (we used to do for the previous volumes of the story, but never did for Caribbean Dawn) - I am thinking about opening a future timeskip area, in the next months, allowing for threads showing some characters after a few years, so a sort of epilogue. - a CD with songs inspired from our story, to be sent to all members (we did some for the previous volumes of the story). Anything else you may think of?
  14. I.... struggle so hard with writing good open threads that people find it easy to hop into and roleplay with me. I feel like I never know when to end them at a comfortable place or I always provide too much detail in the opening (and it gets looong). I admire people who can write a short, particularly simple opening thread and leave so much potential. I don't know how to do this. I really need some guidance. Anyone have some sound advice for me (and anyone else that's struggling)?
  15. So how much does your favored media influence your choice in face claims/playbys? Like if you watch a lot of anime, is that why you prefer anime face claims? If you're into popular movies, does this influence the faces you decide to use? I believe that what we consume in the media definitely has some kind of bearing on the visual reps we decide to use. I was thinking about this because I do tend to use RL Asian faces because that is the media I'm most acquainted with. But I also consume, say, Stranger Things (I use a few faces from it) and other things, etc. Or do you guys purposely choose people you don't know? How about you artists? Do you prefer drawing your characters? Let's talk about it!
  16. So when you're posting, which is your preference: linear or liquid? Why? I personally have a very difficult time arranging things in my mind when I have a character in more than one thread at a time. (Which is happening right now and it's giving me so much anxiety, I hate it!) This is one reason I tend to have a number of characters: so that I'm able to play a bunch of threads at once but one at a time per character. Obviously, I will play a character in more than one thread if asked but my personal preference is NOT to. How about you guys?
  17. Established in 2018, Absinthe is the largest and most established Historical Victorian London site. Our group is closely knit and incredibly welcoming to newcomers. We are an 21+ community with mature themes, canon characters, and lots of want ads. Come explore the darkness and the macabre history of a bygone era with us on Absinthe!
  18. I DO care about my site. I love it, and I am glad that our interactive swashbuckling story is already eight years old, and counting, and that I can also count on a few people since six- eight years ago. This is an important achievement. BUT I DON'T CARE ANYMORE if some people think it's not active enough (it is, just way slower than it used to be). I don't care if those newer members decide suddenly a long time investment isn't worth and they leave. I had to accept the idea that these are who we are, this is our current rhythm and that we won't get new staying members unless our members bring their friends, to stay for writing with them. (Which they don't, because most of our members don't have friends interested in our setting, or writing - at all or in English). And when I see on the resource sites all ask for "active sites, not dying ones"... and that slow = dying for most people, I get angry. We aren't dying, even if our story is progressing way slower than a few years ago. Just that we have other commitments or health problems which don't allow us be as prompt as we used to be. Our main quality is of being reliable. We finish most threads we start (no matter when, but we do). Our story is coherent and consistent, and progressing. I let it lower with the advertising, knowing that I have to resign with the few members we have and with some of them quitting due to lack of interest, to the site being slower and slower and being able to do nothing to change it. All the advice on the resource sites are things I have tried in vain, one or another time. This is who we are, and I don't care if someone thinks it's a dead site, when we know we aren't. Just posting once at 2-3 weeks on average. We are welcoming. There is always a possibility to interact with a character or another, given that we are writing in liquid time. As for events... it's normal that some plots are for certain factions (nobility only, commoners only, seafarers only). On most sites it is the same. We are also flexible and willing to integrate anyone. The problem is that most people want replies at least every week, if not sooner, and only 2-3 people might be able to post as quickly. We aren't playing pretend with our characters, and this is also one reason to find less new members interested. Historical fiction is a niche, and there aren't many people who like doing research. In my opinion, the coherence of the plot is a bonus, it is something good, but others might not like that they have to... pay attention (even if it is required for any writer! ). Also I am shocked how little creative are most people. When I ask them, upon joining, "What stories do you feel more inspired to write? What stories have you created this character for?" the reply is usually a variant of "I don't know, anything". (which means "you think it for me, and I am just riding along... or not even). I used to believe that I, as administrator, have to be an example, to promote the activity I want to see. Now I don't care anymore about it. There had been too many years when I did it, without any result. I mean, I can control only my activity, and "activity begets activity" is not always true. People will post when they have time. And no matter how many replies are piling up into the OWED section, they would reply only when they are available. I learnt it the hard way. Lately I am in the same situation, having lowered my activity significantly, just because I can't do it as I used to, anymore. I am not flaky, and I still am going to finish everything I started, but it will take more time. I just have difficulty writing lately. Having half a day taken out and returning home unusually tired and mentally exhausted doesn't help. Having to spend some of the other part of the day cooking, shopping for our household or attending literary events adds to the lack of time for writing. And I have to split my writing between novels (and short fiction too, especially for certain contests) and the two RPG sites I am on. So... I do what I can. There are days when I can't write at all, and days when I can do only one writing thing (usually correcting/ editing what was already written). I don't care anymore if I don't meet self-imposed deadlines, because I simply can't. Sometimes I think (I might be wrong or I might be right) that if I was somewhere in the countryside, so that I could write outside, and have no other daily worry, I would succeed to do it. But as I can't go anywhere, that's only an excuse . Or a dream.
  19. Elena

    Old and young

    Some sites discourage really young or old characters. On some sites they are forbidden, on others they don't find plots. Do you like writing such characters? Why yes or why not? I like writing all kind of characters, as the story requires. Young, old, middle-aged, men, women, boys, girls. I succeeded to NPC babies too when needed. I think it adds realism to the story and its environment, because people in real life do interact with others of all ages. So I have written from babies and toddlers to 50-70 years old characters (yes, for me NPCs are characters too, support characters). Given the life expectancy in the times I am writing in, when 50 is old and 70 is rare, I think I really have people of all ages... And each of them is offering something unique to the story!
  20. Years ago, I was in the RP and fanfic writing communities for Rammstein and a similar band, Oomph! For some reason, there was a TON of fandom crossover with Oomph! and, of all things, Boondock Saints (I still have no idea why). I also really enjoyed LOTR Speakeasy, which was Lord of the Rings actors (and people with six degrees of separation to them) in the 1920s. What's your weirdest fandom/RP niche?
  21. Some people write only for their writing partner, or for themselves. I like reaching the widest audience possible (with that "widest" being not so wide, most often, but hopefully it doesn't mean that my writing sucks). I think all kind of stories are meant to be shared (in a way or another, orally or in writing). I always write with an audience in mind - which doesn't mean, however, that I write "things which sell" if they don't interest me. I like RPGs because I like interacting with my readers (and writing partners), talking about characters, plots, motives, etc. I wish the readers of my novels would interact with me on my FB page too (where it is easier) or on my blog. What about you?
  22. THE MOUSIE GUIDE TO Writing a Quick-Start Guide How do you help potential new members navigate your site when you (and your staff) are not around? Perhaps your site has an unusual application process, lots of information available, or perhaps new members just seem to get inexplicably lost as they find their way around for the first time. The answer: A quick-start guide! WHAT IS IT? A Quick-Start guide is essentially an index, or a pathway, of everything new members need to know in order to set themselves up to play. It's usually a short document that ties together any topic prospective members need to read, and actions they need to take, to get OOC accounts sorted (if applicable) and character accounts applied. It may also go further and provide the member with tasks they can do after approval, to avoid that "I'm a member, now what do I do?" moment. So how do you write one? Let's start from the start. STEP ONE Make a list! Start by listing all of the actions a member needs to complete from registering their first account, to applying their first character. Include any topics that they should read along the way (or topics/forums that would be super helpful). Your list may look a little something like: Read the rules Read the plot Register an OOC account Get your OOC account sorted Read what character types we have Have a look at wanted ads/needed characters Register character account Fill out the profile Post the application Link your subaccounts Look at open threads Start an open thread Create a plotting thread Join the Discord This is a very basic list that might be used for a board that has both player and character accounts. You can see how it creates a logical pathway from reading those first important documentations, to getting involved, all in the rough order you would expect it to happen. STEP TWO Divide it up! Take a look at your list and see if you can start to spot sections. You might have "Getting your OOC Account", "Character Development & Registration" and "Once You're Sorted". Think about the stages that members are in as they work through this list, and then add them in as headings. GETTING YOUR OOC ACCOUNT Read the rules Read the plot Register an OOC account Get your OOC account sorted CHARACTER DEVELOPMENT & REGISTRATION Read what character types we have Have a look at wanted ads/needed characters Register character account Fill out the profile Post the application ONCE YOU'RE SORTED Link your subaccounts Look at open threads Start an open thread Create a plotting thread Join the Discord What these sub-headings do is help prospective members see where they are at a glance, rather than having a huge list of tasks to read down. It also breaks up the list a bit and makes it easier to follow. Sub-headings are great! Use them wherever you can. STEP THREE Write it up! Using these bullet points, write a very short introduction to the link, and then post the link to where the prospective member needs to go. Don't fall into the trap of putting too much information in your Quick-Start guide, let the posts you link to do the heavy lifting. This is just an index, so try to keep your points to a sentence---two at most. Remember, you can also use a direct link to the registration page, and also to the user settings (for custom-field based applications). You want this to be short, sweet, and direct focus to the links---and make sure that your links stand out as links! If your CSS has link colour very similar to the text colour, you may want to look into changing that, or using a bit of styling in the post to make sure people know it's a link. Below I've used bold text and red to note the links (they aren't links in the example, however). GETTING YOUR OOC ACCOUNT Check out our Rules Check out our Plot Register an OOC account using the name you'd like us to know you by Post in Introductions to get your OOC account sorted. Welcome! CHARACTER DEVELOPMENT & REGISTRATION See what character types we accept Need inspiration? Have a look at our Adoptables forum for ideas! Want more information about our setting? This forum has additional setting information. Fill out the profile. You may want to keep it in a word processor while you work on it! Post the profile in our applications forum. Hold tight! Our staff will review your application within 24hrs. ONCE YOU'RE SORTED Link your OOC and IC accounts -- this guide shows you how! Check out the list of open threads! Start an open thread of your own and post it to the list! Create a plotting thread to introduce your character to the community Join our Discord for more chatting and crazy plot ideas! You can see where I've re-worded some parts to more casual phrasing. "Read X, then read Y" can be abrupt, and destroy the tone of your documentation... but it's essentially what you're saying. I also added a couple of points, because... it doesn't matter how good your initial list is, you'll always think of something more while you're re-writing! STEP FOUR Style it up! You're basically done, but this is where you would add in your own header styles and other things that make it really fit in with the board visually. SO THERE IT IS Your awesome Quick-Start guide! Congratulations! I'd love to see what amazing guides this documentation helps to create!
  23. When I was debating what characters I wanted to bring back with Tally, I almost decided not to pick up one of my old favourites. Why? Because I also play his wife. Is that a weird thing? Do you get put off by players who play characters on both sides of a relationship? It was weird when it happened. The characters had some shared backstory, but they were so different. Both were also in relationships with other characters, and one even had a character made for them. Problem was: none of it would stick. The more scenes I wrote that included these two characters, the more they sort of... moved together. It wasn't a conscious thing on my part it just happened. I was so confused by it. I'm writing both halves here, so shouldn't I have full control? Eventually I gave in, and let them be. But I do wonder what people think when they realise that I write both of them, and whether it raises eyebrows. I don't really do scenes with just them, I tend to write short stories (it flows better) to fill in gaps/provide background on what they're doing. They still have active lives outside each other. But... I don't know. It could be weird. It could be seen as playing with myself. I'm not sure. What are your thoughts?
  24. Came up in another thread, and I'm curious! To clarify: this thread is about romantic/sexual relationships. Not friendships/platonic relationships. Do you plot relationships? How do you do it? Do you plot characters as being Meant For Each Other, despite not having met before? Do you make characters specifically to end up with each other? Or do you prefer to play them off each other first before deciding? Do you Decide, or do you just let the story take its course? Do you have relationships that aren't healthy or that aren't intended to be Forever?
  25. I've been thinking about this because I wandered onto a site with a specific Canon in mind. I noticed that said canon had a wanted ad attached. So I looked at the wanted ad and it had ideas and plots I wasn't interested in. So I guess my question is as an admin: do you restrict characters to match wanted ads? As a member: Do wanted ads for characters make you want to play? Do you like when they have plot ideas, or just when it's like "I'd love to see __". How do you feel/react when someone clearly doesn't want to run your plot idea (i.e. you ship stony, they ship stucky), but takes a character you love. (I'm gonna just toss out that for the sake of this thread, you can assume the player is a good writer, plotter,etc. They just don't want the plot you mentioned.)
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