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Bending Nation

Found 5 results

  1. As roleplayers and fans of existing fandoms, what are your thoughts on implementing major non-canon plots in-game? I'm kicking off a Dragon Age pbp rpg but, as a GM, I like to mix things up between canon and non-canon plots, especially when there's timeline gaps between canon narratives and/or game releases. I'm calling my non-canon plot "Scions of the Land" (check out the teaser image attached). Is it wholly lorebreaking to take creative liberties? Or should we provide players with more narratives so they can branch out a little? Personally, I'm of the latter school of thought, but I'm interested in hearing about other non-canon plots that GMs from other fandom rpgs have tried out. What did you name yours, and why? Was it a successful plot in-game? If yes, what made it work? If no, why do you think it floundered? Did you put a cap on how many players could be involved? What inspired you to buck tradition and try out a different, non-canon direction in the first place?
  2. Alriiiighty. I have contemplated quite a while in posting this particular discussion. I wanted to make sure I could word it in a way that didn't invite a heated debate. Lol. As many of you know when joining sites, and making them, a number of things comes into play when you are creating/writing species, locations, powers, etc. etc. Things like Demons, Witches, Warlocks, Sorcerers, Werewolves, Vampires...these all have extensive pre-established lore in hundreds of books, movies, roleplays, poems, video games, etc. When you were creating your species breakdowns, powers, guides, and lists, what sort of inspirational resources did you use? Are yours loosely based on a book, or show? Did you do extensive research in wiki and other sites? How much of it did you twist to make it your own, and how much of it is a mashup of other resources? Linking some of those resources here could be extremely helpful for anyone looking for them, too, so feel free to provide links to some of your favorite power sites, wiki's, show sites, etc.
  3. How do you guys feel about Offsite Lore and board related information? I know some boards have facebook pages, or twitters, that pretty much handle newsfeed type stuff and tags. But has anybody tried things like, a "Hype Blog", using a Wikia account to map Original Content (like location information etc), etc. Rather than clogging up a whole board with a ton of lore threads that end up looking kind of overwhelming at a certain point.
  4. Before we get started, this is what we're going to create: You can add as many articles as you like without needing to alter the script. Create Your Articles Go to webpage maker (under skins & templates) Click create new webpage Give it a page title, doesn't matter what, we're not going to see it. Give it a key, something memorable for you because you'll need it later. Set allow key to use board wrappers to No. Your contents need to include valid HTML, so wrap your paragraphs into paragraphs <p>I'm a paragraph!</p> and wrap the entire contents into a div with the class articles and it must have a unique ID. For IDs, I just use article_1 (number increasing for each new article) but you might prefer something more memorable. You will need to remember what it is. <div id="article_1" class='articles'> <p>Yay! First paragraph!</p> <p>I'm a middle paragraph</p> <p>I'm another paragraph!</p> </div> Rinse and repeat until you have the articles you want. Or just make two for the purposes of this tutorial. Create the Container The container is what will house the articles, it will also include our magical menu. Back in webpage maker (under skins & templates) Click Create a New Webpage Give it a page title, this one matters because it will appear in your nav strip. (ie. My Community -> lore) Set allow key to use board wrappers to Yes. Paste in the following code: <div id="welcome_articles"> <h1>Lore</h1> Welcome to our lore. Here you can bla bla bla. Click the links on the left to read the relevant articles. </div> <div id="article_container"> <aside> <ul class="article_container_list"> <h3>Lore Index</h3> <li><a class="container_links" href="#" data-showdiv="article_1">Link 1</a></li> <li><a class="container_links" href="#" data-showdiv="article_2">Link 2</a></li> </ul> </aside> <div class="article_content"> <% article_1 %> <% article_2 %> </div> </div> <script> $(".container_links").click(function(){ $(".articles:visible").hide(); $("#"+$(this).attr("data-showdiv")).show(); }); $('.container_links').click( function(){ if ( $(this).hasClass('active') ) { $(this).removeClass('active'); } else { $('.container_links.active').removeClass('active'); $(this).addClass('active'); } }); // following is purely to prevent page jump when user clicks on link $('a.container_links').click(function(e){ e.preventDefault(); }); </script> where <% article_1 %> and <% article_2 %> are the keys to the articles you created earlier. The javascript is already included and assuming that you don't replace your class names, it doesn't need to be altered. Besides the aforementioned keys, the most important part of the code for you is <li><a class="container_links" href="#" data-showdiv="article_1">Link 1</a></li> the data-showdiv attribute needs to be the same as one of the articles you created earlier. So, say you created an article about species and you gave it an id of species. Your link should look like this <li><a class="container_links" href="#" data-showdiv="species">Species</a></li> Once you have added the links and keys, save it. If you visit it now, you'll see that everything is displayed but clicking the link will make everything vanish except the for corresponding article. You'll also notice that the list sits on top of everything else. Time to hit the style sheets! Stylesheet Go to your stylesheets and paste in the following #welcome_articles { margin-bottom: 10px; padding: 5px; border-bottom: 1px solid rgba(0,0,0, .1); } #article_container { display: flex } #article_container .article_content { flex-grow: 2; padding: 0 20px 20px; border-left: 1px solid rgba(0,0,0, .1) } #article_container aside { padding: 10px; min-width: 15% } #article_container .articles { display: none } ul.article_container_list { list-style-type: none; margin: 0; padding: 0 } ul.article_container_list li { display: block; margin: 1px; } a.container_links { display: block; border-bottom: 1px solid rgba(0,0,0, .1); padding: 5px } a.container_links.active { padding-left: 15px } ul.article_container_list h3 { margin-top: 0 } The most important bits are #article_container { display: flex } this makes the aside and div.article_content sit next to each other. Sometimes however, the aside can look a little bit claustrophobic, so I add #article_container aside { padding: 10px; min-width: 15% } To ensure that the div.article_content grows to fill the entire space left over, I add #article_container .article_content { flex-grow: 2 } To hide all of the articles by default, I add #article_container .articles { display: none } if you are having problems with the script after adding this code, move #article_container .articles { display: none } to your guidebook page so that it sits above the scripts: ie <style> #article_container .articles { display: none } </style> <script> $(".container_links").click(function(){ $(".articles:visible").hide(); $("#"+$(this).attr("data-showdiv")).show(); }); $('.container_links').click( function(){ if ( $(this).hasClass('active') ) { $(this).removeClass('active'); } else { $('.container_links.active').removeClass('active'); $(this).addClass('active'); } }); // following is purely to prevent page jump when user clicks on link $('a.container_links').click(function(e){ e.preventDefault(); }); </script> Finally, it is useful if the displayed article's link is different from the others. To do this I add a.container_links.active { padding-left: 15px } Responsiveness Make sure your head (in the global wrappers) includes the following <meta name="viewport" content="width=device-width, initial-scale=1"> This will ensure the zoom is at 100%. If you have any fixed width elements in your header or footer you may find that that user now needs to scroll horizontally. I recommend fixing that so that those elements no longer include a fixed width. I've addressed the default fixed widths in the following code @media screen and (max-width: 979px) { body { font-size: 1rem } #wrapper { width: calc(100% - 20px); margin: 0 auto; } #article_container { display: block; } ul.article_container_list { text-align: center } #userlinks { width: 90% } ul.article_container_list li { margin-bottom: 10px } ul.article_container_list li:last-child { margin-bottom: 0 } } The important part (applicable to the guidebook) is as follows #article_container { display: block; } now the aside sits above the content. ul.article_container_list { text-align: center } we center the links (note that they automatically expand to fill the available space because we made the links into blocks earlier.) ul.article_container_list li { margin-bottom: 10px } we make the links easier to tap for a chunky finger. ul.article_container_list li:last-child { margin-bottom: 0 } but the last list item doesn't need a bottom margin, so we get rid of it. The end result for mobiles becomes this: Just want some copy and paste? <head> <meta name="viewport" content="width=device-width, initial-scale=1"> </head> <div id="welcome_articles"><h1>Lore</h1> Welcome to our lore. Here you can bla bla bla. Click the links on the left to read the relevant articles. </div> <div id="article_container"> <aside> <ul class="article_container_list"> <h3>Lore Index</h3> <li><a class="container_links" href="#" data-showdiv="article_1">Link 1</a></li> <li><a class="container_links" href="#" data-showdiv="article_2">Link 2</a></li> </ul> </aside> <div class="article_content"> <% article_1 %> <% article_2 %> </div> </div> <style> #welcome_articles { margin-bottom: 10px; padding: 5px; border-bottom: 1px solid rgba(0,0,0, .1); } #article_container { display: flex } #article_container .article_content { flex-grow: 2; padding: 0 20px 20px; border-left: 1px solid rgba(0,0,0, .1) } #article_container aside { padding: 10px; min-width: 15% } #article_container .articles { display: none } ul.article_container_list { list-style-type: none; margin: 0; padding: 0 } ul.article_container_list li { display: block; margin: 1px; } a.container_links { display: block; border-bottom: 1px solid rgba(0,0,0, .1); padding: 5px } a.container_links.active { padding-left: 15px } ul.article_container_list h3 { margin-top: 0 } @media screen and (max-width: 979px) { body { font-size: 1rem } #wrapper { width: calc(100% - 20px); margin: 0 auto; } #article_container { display: block; } ul.article_container_list { text-align: center } #userlinks { width: 90% } ul.article_container_list li { margin-bottom: 10px } ul.article_container_list li:last-child { margin-bottom: 0 } } </style> <script> $(".container_links").click(function(){ $(".articles:visible").hide(); $("#"+$(this).attr("data-showdiv")).show(); }); $('.container_links').click( function(){ if ( $(this).hasClass('active') ) { $(this).removeClass('active'); } else { $('.container_links.active').removeClass('active'); $(this).addClass('active'); } }); // following is purely to prevent page jump when user clicks on link $('a.container_links').click(function(e){ e.preventDefault(); }); </script> I hope that someone finds this useful! As already noted, any forum software can utilise this guide, the actual magic is the script and that is not software specific.
  5. Fandoms are easy in the sense that the material of the board comes at its core from a world already developed - Sure there's still the question of plot or theme, but the background is already set up. Some historical periods probably fall under this too. So my question focuses specifically for boards that are promoting "all original content" in their genres. As a member, what's the middle sweet spot between no detailed lore and a world "too" fleshed out (possibly making it intimidating to join under a feeling of stuffiness)? I personally like the "skeletal" setup where the boundaries are there, with detail, but open to interpretation. When I see like 20 pages of various nuances I start to feel a little overwhelmed and afraid of being "that Newbie" that steps on everyone's toes and assumed not to have read anything. On the flip side, a well-detailed world is more fascinating then just another "xyz genre rp".
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