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This topic has been touched on in the main forums. I'd like to address it here with a game management approach, not what we want to read when joining another site. Just our opinions as the creators of worlds. How much lore is too much for a site? Is it site dependent? In other words, does the amount of lore relate to how intuitive or user-friendly a world or realm is? Should we expect new members (and old, in some cases) actually read everything? Put in the work to learn the world and build a great character? Relates to #3: Are those of us with lore-heavy sites expecting too much of new members by having a lore-heavy site?
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Good Day Everyone! I am in the process of relaunching my old, long-running swords and sorcery roleplay. It is my first love when it comes to my three sites. I would love some input, suggestions, links, ideas and overall discussion on the topic of creating and using maps for sites. Caveat...I am a graphics Village Idiot. Photoshop and I have a very adversarial relationship. Do you create or use a map of your world or continent, etc.? What are some resources out there for map and world building? What makes you run screaming from the very idea of creating a map of your world. Do you have any tips or tricks for map creation? I am using Azgaar's Fantasy Map Generator and following a couple of Photoshop tutorials: Creating a Fantasy Map.... and some of the ones found here at The WorldBuilding School. Thing is, the tutorials are almost too high level...and too fast...for me.
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Hey all, I've seen this mentioned around and about rpg sites and it's something that seems to be rather chronic at the moment. You advertise, you greet, you build up a rapport with a newbie in the Cbox, they are excited and so on. They may even post in a plotter and make a pinned residence for their character. Then NOTHING. GONE. Crickets chirp. I have heard of character factories, the player that love making new characters and once done, run out of steam and ideas. It's like they wrote their mini-novella and then they're done. Thoughts?
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