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Coding and Graphics
  1. What's new in this coterie
  2. This is slightly Theme-ing related, but not entirely. I could have really used a guide on how to find and edit some of the standard code blocks/arrays, specifically using SSI features. For instance, I built an info table for the top of the forum and wanted to put the recent threads in one of the tabs for that table. It was SO much harder than I expected. lol. I thought I could just slap the code block from the boardindex.template right there. But that one doesn't work unless you are on the board index. Inside topics it doesn't show up. It took me tons of reading to figure out that I could use the SSI arrays, that I could alter them to show just the bits I want and call them pretty much anywhere without touching my SSI.php file. After figuring it out I was able to do a tab for the announcements/news too. It was so great to figure it out. I found one 'guide' related to SMF SSI but it was not very helpful, I had to trial and error it out most of the way. So yeah, that is a guide I think SMF staffers would really benefit from. Now I just need to figure out how to get my board stats down under my wrapper.
  3. dusk

    Affiliate bots

    Jones is very sneaky and went in and turned the Captcha on. I didn't even realize it was an option. Here is hoping it works -__-
  4. Arceus

    Affiliate bots

    The only thing I can suggest is getting some kind of bot-check on it, like reCaptcha or a difficult question that has to be filled in with the right answer for it to even submit. I'd have to see the code itself to be able to figure out how to do that, so I can't tell you how easy that'd be, but, that's the best I've got.
  5. So we have had a massive influx of bots applying for affiliation. As many as 20 at once! Any tips on what we can do to cut them down? I do like the semi automated affiliate system but am willing to ditch it if this is going to be my life from now on.
  6. Nobody say themes. I know. Lol But, aside, what kinds of guides for SMF would you want to see written? Any lil things you wish SMF did that it doesn't seem to? Any odd feature somewhere you're not sure what is/how to use? Just anything that comes to mind that you still haven't quite figured out or any questions you've had for like ever and didn't bother with, dump it all on me. (I know Too Much, I can't think of what'd be relevant to less experienced admins and users.) Speaking of, user side! Have your members had issues with anything, found anything confusing, etc? I want to make the Initiative The Spot to go for RP resources, and I feel like SMF in particular can really benefit from a host of guides and documentations about its varying features and functions and how to make the most of them all, you know? But I'm blanking. Help me o padawans. xD
  7. Jones

    react to post mod

    Thank you ^_^
  8. Arceus

    react to post mod

    Closest thing to reactions that exists for SMF 2.0 is the like posts mods. https://custom.simplemachines.org/mods/index.php?mod=3708 There's also one by SMFPacks but it's paid (Likes Pro). Fairly cheap, though. https://www.smfpacks.com/likes/ As far as I know, these are the only two Likes mods out for 2.0 right now, so it depends on which one you like better. c= The free one's pretty clunky and coded kind of dumb in my experience, can't speak for the paid, but it does work, so can't whine too much. xD Works decently on mobile, there's one thing a bit broke, but it probably is a theme thing. Anyway! Yeah. -slinks back out-
  9. Is there one anyone can recommend? I would love to implement something like this for my forum. Something mobile friendly/accessible with the options to set up notifications so we can just give a thumbs up or heart eyes when someone claims one of our want ads but we're are work or whatever.
  10. Arceus

    SMF 2.1

    This depends on the mod. Several work perfectly fine, others don't. A general rule of thumb is, the less it needs to alter the standard source files, the more likely it is to work on 2.1, but that's very vague ballpark.
  11. dusk

    SMF 2.1

    Will our mods work on the new version?
  12. Arceus

    SMF 2.1

    I wanted to write this down somewhere, so everyone that needs to know this, can compare the pros and cons between SMF 2.0 and SMF 2.1, and decide for themselves if they're upgrading now, or later. I didn't feel like it warranted an entire guide, though, and also wanted a place where we can easily discuss, so here it is. I will say now: We have about a year and some change before PHP version 7.1 goes out of security support (December 2019). SMF 2.0 does not run cleanly on PHP 7.2, and running an unsupported version of PHP opens your server to potential security vulnerabilities. Considering 2.1 is so broke for RP sites, I'm just going to hope they update 2.0 for PHP 7.2, because at this point, we've got nothing else. All of its bugs are a pain to work around, and several of them I can't even begin to fix. If you're feeling brave, sure, upgrade to 2.1. But be aware it probably won't operate even kind of smoothly right now, and it may very well annoy you (it's annoyed at least two SMF admins into rolling back to 2.0 so far). This section of the topic is intended to point out, and offer workarounds, for known bugs that role-players will run into. I will also post a change-log underneath between 2.0 and 2.1 Beta 3. Known Quirks: When manually installing a fresh copy of 2.1 Beta 3, you will encounter the installer's inability to create Settings_bak.php. Workaround: Copy Settings.php, and save it as Settings_bak.php, in the file manager. Sometimes, installing a new theme by uploading the .zip does not work. Workaround: Upload and extract the contents of the .zip into its own folder in /Themes, then install via directory folder. Sometimes, when removing a theme, it will not go away completely. Workaround: Check your database's themes table for all entries under the theme's ID number, and manually remove them. Guest post verification checkbox will not stay checked. Workaround: Set a minimum post count requirement for verification. Anti-spam control default type-what-the-image-says always logs as wrong if reCAPTCHA is turned on. Workaround: Don't use it, or don't use reCAPTCHA. Anti-spam control questions and answers will not display question title without default type-what-the-image-says turned on if reCAPTCHA is on. Workaround: List your questions somewhere else, like on the registration agreement, don't use questions, or don't use reCAPTCHA. Tbh, the type-the-image verification paired with questions (difficult to guess ones!) should be sufficient enough on their own, or reCAPTCHA by itself, either way. Avatars on board and message index are built-in, but do not work by default. Workaround: if you want it working, ask me, you have to replace a function in the source files and it's Big. If I'm installing/modding/theming your site and have access to your backend, I will do it for you automatically. 2.0 => 2.1 Change Log: New WYSIWYG editor; uses SCEditor, for much cleaner, nicer BBCode WYSIWYG handling. HTML5 attachment uploading (drag and drop). Post drafts. Able to turn on periodic draft auto-saving. Post likes. User mentions. Alert system; alerts can be sent for: Topic replies in followed topics; New topics in followed boards; Mentions; Post quotes; Post likes; New replies to unapproved topics; New PMs; Sent PM replies; New buddy additions; When it's the user's birthday; FOR MODS New unapproved topics; Reported messages; Member profile reports; Replies in post and profile reports the user has replied to; New registrations; When another user is warned; Event times and time zones in the calendar; Time zone selection; Google's reCAPTCHA system is built in; Google Authenticator for two-factor logins; More powerful and versatile BBCodes; Background tasks; SQL's ifnull is now deprecated; use coalesce; Smart emulation for package manager; it can now propose a version to emulate instead of needing to be manually told which to use; IPv6 support; IP ban cannot do 198.* type bans; need to use 198.0-255.0-255.0-255. Detection of mobile devices; Previews are available for several new things (PMs, news and newsletters, warning templates and warnings, signatures); jQuery support by default; PHP 7.2 support; UTF-8 is now standard; Curve2, the 2.1 default theme, is mobile responsive out of the box; also quite a bit prettier; Admin area has been reorganised; it is MUCH BETTER trust me; Core Features page is removed; Improved attachment error handling; Admin and moderator sessions can be manually ended, prompting user to login again to reaccess ACP/MCP; Deny access to boards; phpinfo() directly in the admin panel; this tells you what your server has available to it, from Apache version, settings, and enabled mods, to PHP and MySQL/MariaDB versions, settings, and enabled modules, and settings for Apache, PHP, MySQL/MariaDB mods; Ability to enable/disable admin and moderator security, killing the password prompt for the panels; No backward compat for PHP < 5.4 -- must be running at least 5.4 but for FRICK'S sake be on 7.1 or 7.2; Per board group moderators; Board installation allows to set registration mode; Register links do not show if registration is off; PMs now require a subject; Membergroup icon/badge/pips are now stored in their own folder in theme images, and have a drop-down of available images to choose from; Also now PNGs instead of GIFs and have a set max size (128x32, I have changed this before, I'd have to remember how), annoyingly, but I digress; HTML is no longer parsed as a membergroup name; If users can view their own warning status, they can see their own warning history; Per group permissions for seeing a user's email, and emailing other members; Email addresses are no longer sent to mods on post report; Improved spam defences, registering too quickly blocks the user, and inept bots will get tripped on hidden variables; PMs are saved by default when sending into outbox; Anti-spam Q&A can support multiple languages, as well as multiple answers per language; Messages can be previewed on hover over subject on topic list; Ability to disregard/ignore topics and no longer have it appear on unread lists; Ability to specify how long moved topic notices are kept before they are deleted; Categories for boards to membergroup management pages; Categories have descriptions now; Child boards are now sub-boards, like the rest of the friggin world calls em; Post recount for members added to maintenance; Custom profile fields can be ordered, kinda clunkylike atm, but hey, it works; A lot of "default" custom fields are now actual custom fields instead of needing to be disabled; you can delete all the messenger icons and whatnot if you want now, or just alter them; Improved HTML coding, like everywhere, it's less stupid; AJAX dropdowns for profile and account options, messages, and mentions; Several templates in the theme system have been broken down a bit further; certain information arrays also have had a 'cheat variable' added to them that prints a default language line and values; ergo, "x posts in x topics by x members" can be achieved with just $context['common_stats']['boardindex_total_posts']. Gravatar support; users can also enter a different email for Gravatars than the one attached to their account; Uploaded avatars are no longer stored as hashed attachments by default now, they go into custom_images as image files; Hooks. Lots of hooks; Permission screen is more friggin logical. If you have any questions about 2.1, upgrading to it, need clarification on anything, concerns, I'm gonna say this is the thread to post it in. We'll make this the Official The Initiative SMF 2.1 thread. (If you are running 2.1, and get a bug, post in the help forums like normal.) I'm hoping it hits RC soon, but considering the time-line, I wouldn't hold your breath unless you like passing out.
  13. Morrigan

    SMF Guides

    You can find Guides about SMF here: https://rpginitiative.com/guides/software/ Filter by SMF in the right column.
  14. Arceus

    Favorite Mods?

    @Zozma, there is a SubAccounts conversion tool in the ACP for it (admin;area=whateveritisonversion1;sa=convert). When run, it pulls all SubAccounts, creates character entries for them, reattributes their posts to their new character-system ID, attempts to match membergroups to alliances to pull alliance IDs and auto-sort them, then tries matching custom field information to biography field information and copies custom field data to bio fields for the new characters; then it'll delete all the SubAccount data and leave just the characters. So, yes, you can convert SubAccounts into characters easy as shit (it converted both of dragon's boards over flawlessly). You can also upgrade to 2.1 Beta 3, if you were feeling brave, pretty much just as seamlessly; run the SA => CM1 converter, upgrade to 2.1, and then run the ACM1 => ACM2 upgrader, poof, done, nothing missing (also did both of dragon's boards flawlessly). I can do all of it for you, even if you want to wait for ACM2's 2.0 installer, but your host would not like me, because I'd need unabridged backend access. => But that's a convo for another place. Lol
  15. Zozma

    Favorite Mods?

    Wait, so I can use it now? How do I convert it? @Arceus? I'm still on 2.0 atm. Willing to pay for help though! Always! EDIT: Ah, I should wait for acm2. All right, will do!
  16. StormWolfe

    Favorite Mods?

    @Arceus @dragonborn @Zozma I think I just wanna hire one of you or all three of you to hit my SMF board and add all the mods you think I need to have! LOL. 😉
  17. Arceus

    Favorite Mods?

    Omg, Idk whether to feel loved or what. I keep getting tagged in here. Rofl. Listen, five years ago didn't nobody even know I did SMF shit. xD For an actual contribution: I have this cluster of mods that gets copy-pasted from one site to another if I'm running 2.0. (Most of which are on @dragonborn's list, barring SimplePortal; I miss you SimplePortal. Come back to us.) I actually also managed to make the SP shoutbox guest-friendly AND load user avatars in shouts, so that's fancy. Uhh. Beyond that though, really depends on what I want. I also do um, want ad and quote generators for the top of the site a lot. Oh, group tally mods, and um, automatic staff lists. Lesseeee... in-character thread time-lines! Which will eventually be a function of the Character Manager, but I'm nnnnnooot sure when or precisely how best to do it just yet. Lol still doable manually, though. I also did mods to the Bookmarks mod @Zozma mentioned to make it capable of taking notes for each bookmark entry (which eventually became the Character Manager's thread tracker). Ummmmmmmumum, I also started hacking at the SMF Shop mod and making my own items. Yeah. I've reached the point where if I want it, I get it. Aside from the RPG Suite dragonborn mentioned, I'm also working on figuring out how to change the default link structure in SMF. So you'd have like: index.php?action=admin => /admin index.php?action=profile;u=1 => /profile/username index.php?topic=2 => /topic/thread-title-here index.php?board=2 => /board/board-title-here I know it's doable with Apache's mod_rewrite, I just have to figure out how to make it work with SMF's wonky URL structure.
  18. dragonborn

    Favorite Mods?

    arc's made my sites several custom mods, so i dont feel like im a fair individual to post here buuuuut. (dude, dude. dude. dude. run the char manager conversion tool and move over from subaccounts. long as everythings set up right, and arc put in a pre-conversion checklist to make it easy, u will not be disappointed. at all. holy shit. even acm1 is hotter'n subaccounts [real-talk tho, wait for 2.0's acm2, if u not brave enough to upgrade to 2.1, its hella worth the wait].) bbcode with style; i use this a lot because i like using div and span. basically. custom bbcode; screw the individual bbcode tag mods just add em all with this. i cant live without user and topic bbcodes. i cant do it. it pissed me off. lul order custom profile fields; because the default ordering makes no sense after a point. arceus' battle suite 4; this is designed for tabletop style game-y systems. it is the shit. everything in it is automatic, no math for anything but hp and that u can make the system do for you, too, by jst inputting the right numbers. the only reason i ever still use subaccounts is for abs. listen, this spoiled me so bad i cannot do fight threads free-hand anymore. i dont like doing it. it freaks me out. mature content mod; this is a custom mod arc does, that will hide mature-marked threads from guests and users that dont have a valid birthdate that makes them 18+ in their profile. much smoother, tbh, the kiddos dont even know theyre missing anything and thus arent quite as tempted to lie about their age to see what they're missing. topic descriptions; arc also does this one for us because the standard one for 2.0 sucks cashews and breaks in weird ways. we're on 2.1 now and arc's char manager v2 comes with the topic description mod by default, so thats nice. ic dates; another custom arc mod. also comes with acm2 now. avatars on board/message index; arc ALSO does this one bc there's one that exists for 2.0 but it sucks. this is a built-in function of 2.1, but apparently whoever wrote it did it wrong bc it doesnt work on fresh install, so arc has to get in there and make it work i hear arc's combining abs and acm together into a giant mod called the rpg suite and i cannot wait i cant wait i want it-nownownownow-I WILL GIVE YOU MY FIRSTBORN @ArceusI WILL!!
  19. StormWolfe

    Favorite Mods?

    Since my SMF site is so new that it is still being developed, I plan on trolling this topic for good mods. I have taken a leap of faith and am running 2.1 Beta 3 so a number of the mods are now built-in features: post likes, mentions, etc. So, to date, my must-have mods are.... Character Management System 2.0 by @Arceus (let me tell you, it is amazing!) Gallery: Although our lore graphics will be housed on our Wordpress, I like offering character galleries and a place for on-site graphics. A portal or other content management system: I want SimplePortal, but right now we are using TinyPortal because SimplePortal has not been updated for 2.1 yet. This is mainly for our affiliate list so can hopefully change it out later. I would like a good mod that auto-fills the opening post - one that you can specify which forums to use it on or have a different template per forum. I want to make the opening post our "synopsis" for that thread (i.e. where, when, brief overview, characters involved, that sort of thing). Even better would be the ability to set up a form-type thing that you fill out when you start a topic, then it adds that info at the beginning of each post (the Who, What, When, Where type info). I am sure I'll find more mods as they are updated and added for 2.1
  20. What are some of your favorite mods to add to your SMF sites? I know I always install Simpleportal, Bookmarks, and Sub-accounts for starters. (Although next time I make a site, I am dying to try @Arceus's character mod instead!) The three mods I named, I can't do without but I also like to add in a tagging mod for open threads and such and usually the simple colorizer to globally color the usernames. Then there's the mentions mod and the like posts mod. I feel like those make it feel much more generally "forum" like. They're not NEEDED exactly but I really like to have them. Since my members and I like to share YT vids a lot, there's always some form of video embedding. After that, other mods are just added on as needed, things like a spoiler mod or galleries or awards. I've taken to having a gallery because of the iffy image hosting issue out there. Awards mostly just reflect the kind of members I have. Honestly, they're not that necessary but I think most of my members feel special to have them.
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