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NaNo House

Game of Thrones House

Bending Nation

  1. Hey peeps, This is more or less a question of curiosity for myself....cause am well bored dammit! What do you guys think the most popular plotline in role play is? I don't just mean "romance", "apocalyptic" . I want specifics like love triangle, best friend turned love interest. Lastly what is your favorite type of plotline to play? Some of my personal favorites are complicated romances with a lot of build up or darker plotlines with a heavy power struggle.
  2. A thought occurred to me some time back while browsing TvTropes - why is it that I've never seen a deiselpunk RP setting? I've seen countless steampunk RPs on Gaia and other sites. I've even seen some "clockpunk" (think Da Vinci on steroids) settings in media, like Wakfu and Avatar: The Last Airbender, but haven't yet seen then in an RP. What other settings appear to be damn unicorns in the RP world?
  3. Lately I've been itching, and it's something I've scratched at before. My problem here is that I itch and want, but when it comes down to actually joining another site I just can't ever seem to become actually invested in the people. I'm itching for something new,a different scenery. Somewhere with a new storyline, and atmosphere and genre. I don't want to give up what I have, because I adore what I have, but what I need is ...something...new. How do you deal with these urges? Do you just go out and join something new? Do you make new things? I'm getting itchy and it's driving me b
  4. Just curious if anyone has an opinion on this? You do a post... How long do you want to/have to wait before that new reply arrives from your partner? Does someone immediately replying put you on edge, or do they just have to wait however long until you reply again? Does it matter more about platform or board than about speed?
  5. I'm just curious as to what other people look for in supernatural creature-type role plays. This is a pretty broad subject, so for example: How much variation do you like to see in character type? Do you prefer a certain mix (i.e. the traditional vampire/werewolf blend), or do you like to have a lot of choices? What are your thoughts on lore? Do you prefer things to stay more traditional, or do you like unique spins or type-builds that reach for as much realism as possible? Is there a kind of creature that you'd like to see more of on such sites?
  6. I’ve been thinking recently about the amount of communication that comes from messengers, Private messages, and Cboxes. The rp world is in constant communication, but I never feel as if the OCC chat boards see much use on my site. It is there, but it is mostly for games and communicating absences. So I’m curious what it is like on other sites. Sure, Initiative has plenty of communication (here i am!), but what about other roleplay sites.
  7. Another ginormous poll because I love polls. Anyway! The Character Concepts You'd Like to Try thread has gotten me thinking about this topic. I don't think there's any arguing that characters with any kind of disability are underrepresented in RP, and I'd like to talk about that! Why do you think disabled characters are so uncommon? Why do people shy away from plotting and posting with disabled characters? If you've played one before, what made you decide to play them? What was your experience with them like? How did other people react to the character? What c
  8. When I was younger and in the rp community I had a tendency to make my characters mirror myself, with only minor changes to give them their own breath of life. At times I'd make them into who I want to be, at other times they'd become who I'd never EVER want to be. I had enemies and lovers and friends all crafted after my own ideals and personality traits. After awhile, I always grew bored with them. They felt far too predictable, two dimensional, and overall no fun to write after a month or three. Recently I've been analyzing my own characters now, both past versions of them and p
  9. I’d like to thank the people of RPG Initiative for being really awesome. For quite some time, I was struggling to find a forum (non-roleplay) community to be a part of, and I’m constantly impressed by the discussions and responses that people provide here. The content of the discussions are solid, and for the first time in a long time, I find them engaging and thought provoking. I never get the impression that people are trying to be “cool” and jump aboard bandwagons. Further, I appreciate that people have differing opinions and as far as I have witnessed, people have respectfully stated t
  10. Which term do you personally use and prefer to see on roleplay sites? Personally I'm a playby person. It's just the term I sort of grew up on but I'm curious which you prefer.
  11. I am on a fandom board which I like being on, and feel like I could fit into, especially after ages of searching for one in that fandom, trying out various sites, including pan-fandom was and finding no one in that fandom is on the board. The only problem is that after coming up with plots people seem to disappear and not post starters or respond to them. Sometimes, I don't know if I should be the one to post the starter or if I should wait because it wasn't made clear to me. This appears to not just be a problem with regular members but staff as well and to further compound the problem, the s
  12. I have been working on a roleplay concept that appears somewhat novel, but I feel utterly stuck with how to go about it. But I don't really want to talk about that. Instead, I want to talk about the concept of pushing your ideas out from little baby thoughts to full-grown things. Maybe it's a site concept, a site feature, a character, or a character plot. What are some of the things that you do, or that you find helpful, in order to get that particular meal idea from ingredients, into the oven, and out as a new, fresh, entirely-baked idea, ready to eat?
  13. How do you guys feel about Offsite Lore and board related information? I know some boards have facebook pages, or twitters, that pretty much handle newsfeed type stuff and tags. But has anybody tried things like, a "Hype Blog", using a Wikia account to map Original Content (like location information etc), etc. Rather than clogging up a whole board with a ton of lore threads that end up looking kind of overwhelming at a certain point.
  14. I could really use some advice from other admins out there on this issue I'm having with a few members. We have two members who are literally trying to change how we run our board. We have them posting docs on the site that we never approved of, things that would confuse a new member, and trying to push us into making changes to our setting to fit their very particular characters. One of the more recent issues is them comparing us to what they have seen on some other boards. "This and that site do A,B and C and so you should do it too." I'm all for feedback and suggestions but when they keep p
  15. This is an ongoing debate among the staff of the site that I'm on, and I thought it would be wise to pose it here: in an rp, how long should a site-wide event last? While I'm of the mind that an event should last as long as it needs to, there's also the question of how long is too long before members lose interest? If you participate in an event, how long do you expect it to go on for? And if you're on a site that revolves around site-wide plot development to move along the story, do you get frustrated if a single event is going on for several months? My staff and I are
  16. So, a friend and I have been working on a whole new futuristic sci-fi site for over a year. It has a lot of content that requires people to read, and I'm afraid it's scaring people away (even though we did include a newbie guide that includes tl;dr stuff). We had out soft opening about a week ago, and we did our grand opening not that long ago. However, it seems that no one is interested. We have four staffers at the moment and we all talk in the C-Box in hopes that guests might pop in and talk. No one has even tried to talk. I've advertised everywhere I could think of, including s
  17. Continuing on my questions about roleplay development. This one is more specific to forum roleplaying but my question here is, what do you prefer as far as forum viewing. The options are relatively clear and I want to know your preference as a staff member and a perspective member (I figure they may be even but you never know). For me I have no preference. If I understand the setting then the image will hopefully give me a feel for the location I'm going to post in. Descriptions are nice but can be too lengthy on the board index (sometimes I feel that a topic would be better). Othe
  18. So another thing that this site does, in order to both encourage members to donate to the monthly costs of the site they offer things for donations. From a plot prompt to powerful in game items to a special super powerful being that is created for you are just some of the things you can buy with actual money. How does that sort of thing make you feel? Do you think it's enough incentive to get people donating? Would you donate if you got one of those things as the item? So far I think it's great. It's an incentive to help out your community and gets you something fun to
  19. So I've been on a site that you have to earn currency and with that currency you can purchase things on the site. Be it items, special abilities, you name it. And it's a very interesting concept, it's something I've wanted to implement in a survival horror game if I ever find some interested parties. Now my curiosity is, how do people feel about this? Do you feel like it's too much effort to earn special things and you just want to start off the baddest of the bad? Would you play on a site that you had to earn things through playing? I know that most people may think it
  20. A couple of weeks ago I signed up to a local MeetUp group for tabletop rps, something I have always wanted to try out but have never gotten around to actually doing. With me getting a new job and finally leaving the nightmare behind me that is called my thesis I figured why not try it now. I got in touch with one of the leaders of the group and they got me in touch with a GM who has been running a group for sometime now. He was very willing to help me get into the game and join the group. All of them have been very kind and helpful when I expressed that I wanted to get into it. I was a little
  21. Who was online has been a popular feature of many an RP since I can remember. It tells you which characters or players logged on in the last day (or since midnight depending on the mod). I've always thought that those things could really harm a site but I still conformed and added one. overall I think it can do one of two things, give people hope that isn't there (lots of logins but the result is that none of those people are posting) or no one logs on (the site is small and someone hadn't logged in in over 1 day which happens). Now on the flip side I can see it helping by telling
  22. Are IC rewards useful, or a waste of time? I was thinking of a basic advertising reward system where you can earn an in-game reward for your character, that is otherwise unobtainable: things like access to a part of the game world that is inaccessible by normal means, as maybe early access or as a random event. Other rewards could be a lottery ticket of sorts, a voucher that 'automatically' grants the winner a shiny unique weapon, spell, artefact, or a curse. A randomiser might be utilised, might not. yay or nay? I'm the only staff member on this wip game, and I'd like
  23. Currently my board is on proboards, but after looking through the directory and reading through some of the posts, it looks like people like jcink better and I was wondering if moving hosts to there would be better. It's not a big deal membership wise as there's only myself and another member who have even posted, but I don't like having to do the work again. (I didn't know about jcink when I made the board, I chose proboards because I'd used it in the past.) I don't like moving hosts either as I've done it in the past and seems to take something away from the site. One problem I'v
  24. Do you ever write "behind the scenes" of a roleplay? And by that I mean do you ever write something for the roleplay- but never actually post it on the site? This could even be with another partner! If so, why? For example, I do do this. On Google Docs, usually. There are two main reasons why I do it: 1) what's being written isn't at all pertinent to the story and so it doesn't need to be included on the forum, or 2) literally the exact opposite. But if it's important to the story, then why wouldn't I post about it on the forum? Well, technically I do and I don't. I give hints abou
  25. Do you think that the NPCs that were created as cannon fodder for a plot (not the reoccuring ones) should be as fleshed out as the reoccurring, permanent NPCs or as the played characters? Somebody said : "We stop treating them like human characters by admitting that they are only temporary characters not worth being fully fledged. That does create very one dimensional characters who are just here to die. They were made to be evil and their good qualities were never even considered because the plot didn't need a family man who sought to earn a living for his children by doing bad de
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