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Bending Nation

  1. Hanamene

    Normandy

    A new Mass Effect roleplaying community with a focus on collaborative storytelling instead of heavy game mechanics. We just launched and are looking to fill a number of canon roles. As we're going to follow a linear storyline, most of the canons available are from ME 1 (but a handful of other canons from the later games can be tweaked to have earlier introductions). Please check us out!
  2. Rem

    X-Generation

    X-Generation is an original X-Men AU based on the original film trilogy with our own canon timeline. We've been going strong since 2009! A bit of slice-of-life and a bit of action, X-Gen is perfect if you've ever wanted to see your favorite X-Men character in a more casual setting.
  3. clipsed

    Charming

    Charming mixes the fantastic universe of Harry Potter with the culture of Victorian England.
  4. Sylence

    Exadia

    Exadia is a medieval fantasy world, and character-driven text-based roleplay with tons of unique races, titles, and so much more. Forbidden Romances, Monster hunting, and political intrigue can be found within Exadia's vast story. For your character's actions affect what happens in the world. With its rich lore, player-involved world-building, and wild magic, there is something for just about everyone.
  5. I looked a few pages back but I don't see one of these. So what are your characters doing right now?
  6. Hey all! I'm looking for some fresh contest ideas for our board. These can be anything from posting contests, to raffles, to IC-events (entwined with contest themes), etc. I find it hard to find innovative contests because Google's often a dead-end and surfing around forums isn't always helpful, so I'll ask here and hopefully get some willing contributors lol. Have you hosted a contest before that has gone well that you'd be willing to share? Honestly, at this point, all ideas are welcome, even concepts! Thank you all ~
  7. What character types are you tired of seeing? What would you like to see more of? Personally, I have yet to see a character from Mexico. A handful from Spain, no Mexicans. Which is a weird thing to notice, but I had too much time to think. I'm also terribly tired of the Girl who had wonderful childhood, has a single bad thing happen and then her parents shun her/she can't handle it and freaks out characters.
  8. Looking for a dynamic roleplay site to suit all of your needs? Introducing Beasts of Beyond. Beasts of Beyond mainly focuses on semi-fantasy animal roleplay between four official rough and tough groups. We're sure to have a group to fit your needs!
  9. We are an 18+ literate RP site set in the worlds of Avatar: The Last Airbender and Legend of Korra. Think of us as 2 sites in 1. Our timelines are completely independent of one another and exist separately. We are set 9 years post-war in Aangverse and 3 years post-finale in Korraverse. The nations of the world, benders and nonbenders alike, are settling into an uneasy peace. As with any truce however, there are those that seek to break it apart and plunge humanity back into chaos.
  10. Ice

    Amaryllis

    Amaryllis is an active and fast-paced semi-realistic feline roleplay. Our plots are largely member-driven and our community is 50+ members with nearly 300 accounts and growing. Come check out what makes Amaryllis different and the place for you.
  11. One hears it so often from RPG partners - "If you don't like it, go write a novel (or fanfiction) instead!" But is this really the solution, instead of talking with the writing partners and finding by negotiation and compromise a solution matching everyone's writing needs, halfway? Writing a novel? Been there, done that (in my mother tongue) - several novel-length stories. (The list is somewhere here, in this blog, but given that it doesn't allow me to past links in words anymore, I give up searching for it. Breaking my blog entry with http links splashed as such isn't an aesthetic I prefer.) And yes, I do finish what I start. But writing a novel is a lonely endeavour. Just me and the computer (or notebooks before) and the research sources. Then, it stays somewhere in a corner of the computer and this is it. If in the past some people were curious to read the manuscript, even when it was handwritten on paper because nobody had a PC (and the existing PCs were writing on colourful cards, not on paper at that time) now people don’t read as much in general, I have noticed this. Since I discovered that RPGs do exist, ie one can write a story together with other people, and get it published on the internet for more people to read it and to discuss about it, I have no more interest in writing alone. (I might return to it some day, I don’t dismiss the possibility. But maybe something would change in order for me to return. Maybe at that moment I’d have around me a support group interested in reading and discussing characters, plots, motives, literary techniques). I like more writing with others instead of writing alone, plotting with others instead of doing it alone, making come true both my stories and the others’, negotiating and finding a midway for aspects where the expectations are radically different, so that it keeps being fun and interesting for all of us, discussing what’s behind the story and the research process, gossiping and discarding several alternatives after choosing the one with the most ripples for the plot. Finding online likeminded friends of any ages, places, cultural, social and national background, interested in writing and reading, when there are none around me. So yes, this is the answer why I wouldn’t write a novel alone, but one with others (a RPG, how writing with others is called) but still applying the rules of creative writing to this writing endeavour, planning included (just planning together, no more alone, and writing together, no more alone).
  12. NIGHTMARE ZERO'S POPULARITY ON THE RISE A recent new video game released at the beginning of this year has gamers from all over Nyxis flocking to play. The video game, which is an MMORPG (Massively Multiplayer Online Role Playing Game) is set in a fantasy land called Sedna, where players can choose a character from several different classes to explore, fight monsters, interact with other players, and more. The open-ended plot of the game, which involves taking on jobs, fighting monsters against one another, and joining guilds, is said to be a large part of the draw. Read more here!
  13. So lately, I've redone a site of mine and got some friends to join, but it's not really picking up. It sucks when people join and then sort of vanish when they say they will stick around, so that threw me off a bit because now the site is so quiet. It's not like I want a bunch of members, but it's always hard to even find a few active ones who can post every once or twice a week. So my question is: what do you guys do and how do you go about handling advertising a site and bringing the right people in? Because I know sometimes it's hard to tell whether or not a person who joins will stick around.
  14. What would you do without your RP partners? 'Fess up! You love 'em. Here's a confession of a hermit: I don't like most people. I really don't. But without RP friends, I think I would go totally mad. There's something beautiful in partnering with someone who just clicks and makes amazing stories with you. And I found out recently how rare that is. That click. That rightness. There have been times I've considered just starting all over again because of association with complicated ties, but then I think that friendship should be unconditional as long as it isn't abused. Without RP friends, I'd feel very discouraged and lonely. My closest friends have been very supportive, enthusiastic, and helpful with this new project of mine. They've been there from the conception of the idea to this point. It's been fun so far! It's been hard sometimes since I'm mostly soloing, but they're amazing cheerleaders and researchers. Without RP friends, I'd feel no need to roleplay. Sounds pretty obvious, but there it is. I think some people forget that.
  15. Elena

    Old and young

    Some sites discourage really young or old characters. On some sites they are forbidden, on others they don't find plots. Do you like writing such characters? Why yes or why not? I like writing all kind of characters, as the story requires. Young, old, middle-aged, men, women, boys, girls. I succeeded to NPC babies too when needed. I think it adds realism to the story and its environment, because people in real life do interact with others of all ages. So I have written from babies and toddlers to 50-70 years old characters (yes, for me NPCs are characters too, support characters). Given the life expectancy in the times I am writing in, when 50 is old and 70 is rare, I think I really have people of all ages... And each of them is offering something unique to the story!
  16. So I've been RPing in one shape or another (mostly forum based, but I have done chat and others) for about 12 years now. I've seen a few fads come and go. Things as simple as the overly colorful templates that have every letter a different color (had a friend make me a few of those, she was a doll), to "MUST HAVE TINY TEXT EVERYWHERE!!1!1111!!!! SIZE 0 MASTER RACE!!!!1!!!!1". I had to leave RPing for a while, because college happened, because life happened, and I resently (in the last 6ish months or so) have decided to come back. I've found myself... pickier, personally. I won't join just ANY site anymore, and I'm picky about skins, rules, and those I can RP with. I adore romance, and fandoms, and have a hard time finding anyone who's similar (it seems). I'm noticing that where I'm looking, I'm not finding anyone who's a teen. Or if they are, they are very mature. I remember when Chatboxes were filled with "so, school sucked today, I had a biology test, a pop quiz, and my friend's not-boyfriend tried to hit on me" or "my life is so terrible, my parents aren't letting me do _____!!!!!". Now I see "I'll be back later guys, gotta put the kiddos to bed" or "Sorry I'm so late guys! I had to stay late for work, but I will get a post out I swear!". It's... interesting for me. I was gone probably three to three and a half years, and I come back and now... RP is a completely different landscape. I no longer need AIM, but Discord. My forum RPs are being moved to Premium places as we all want more mature themes. (I remember when fade to black was exciting, and felt a little... naughty 😜.) I, personally, am more picky about who, what, where and when I rp. Even my Why has changed a bit. It's no longer about escaping, it's more about... enjoyment for me. I have things I want to RP out (and yes mostly in fandom, because I doubt I'll ever loose that), that I doubt 18 year old me would have wanted to RP. I know I've changed, and I've noticed that the face of RP has changed as well. Again, mostly I've done forum stuff, but I am wondering, who else has seen these changes, or hasn't realized until now that they've happened. Coming back is... jarring, I guess. I'm faced with what feels like a new game, and I'm a bit behind. Tell me your experiences. Even if you started RPing in the last few months, you can tell me what you are seeing as normal, and I can give you an idea how it looks from someone who hasn't really gotten to RP much in the last few years. Here are a few major fads I remember, some were good, some were not so much. Animal Sites [Horses (where I started), Wolves, Tigers, Cats in general, lions] Overly colorful EVERYTHING. Bad color combinations. Tiny, size 0 text. AIM (figuring out group messaging was hard Highschool (RP wise, and RL wise) Emo Mary Sues (I think that had something to do with that terrible/wonderful HP fic, My Immortal?) Black and White Rping (There is no gray, you are a good guy, or a bad guy) Dark, Light, Neutral. Usually with the animal sites. So Much Time! (I had it all guys, I had it all!) Bonding over dumb things your character said (I think this still exists, or it should. If it doesn't, I'm bringing it back) That is just to name a few. Why don't you tell me what you remember/know of/think of as 'modern rping', and we can compare notes!
  17. I bought rpgs tabletop books called Cha’alt, which I can best summarize as a mix of Zardoz and Dune (at least before I can sit down and read it). If you’re familiar with other tabletop games, think Dark Sun, with a decent chance the Kool-Aid man will break out of a random wall that you’ll have to fight. It contains a massive black pyramid dungeon as it’s main centerpiece. Here’s part of a review: “If anything, the “Hail Gonzo!” room perhaps best exemplifies the dungeon: There, a statue of the great Gonzo can be found; lingering here has a half-demon show up, and whisper essentially a quest-hook to the PCs. Fumbling around with the Gonzo statue will open a secret compartment in the crotch, which contains a damaged trumpet. Blowing this one manifests Buddhist monks, who proceed to set themselves on fire, in a macabre way of lighting the room.” – Thilo G. https://www.drivethrurpg.com/product_reviews_info.php?&reviews_id=386813&products_id=284600 Cha’alt is categorized as gonzo. This means everything and the kitchen sink. It tends to have humor, be surreal at times, have tonal shifts, etc. For movies think Killer Clowns From Outer Space, Phantasm, Monty Python and the Holly Grail, Time Bandits, or Suspiria (the original). This brought me back to the world of forum rp. We don’t have a lot of gonzo. When I look at various directories I see the same genre subjects done in the same way. Harry Potter, Supernatural, High Fantasy, Sci-Fi, are all ripe places to go crazy, but there’s a resistance to do so. I’m not entirely sure why. The biggest estimated guess I can give is the fear of loss of control by the creator(s) or the sad fact that most people just aren’t that creative. I’m told I’m creative, but it can take me months or even years to come up with a decent concept or idea. Once I get going, it’s better and more like a matter of weeks, but getting back into the habit takes me some time. When I’ve looked at sites on directories, I often find myself feeling restricted. Most of my character concepts can’t work even with tweaking. I have characters that are humanoid plants, are the personification of nothing, etc. They don’t encourage true creativity. One such idea I want to return with is to bring back Agostina somewhere and have her meat tenderizer weapon have the soul of a vapid stereotypical valley girl named Tiffany stuck inside of it. Maybe make it teleport and so Tiffany can be separate from Agostina. I’ve had some ideas knocking around for a few site concepts. I may write more about how or why I came to the results in future blog posts. I want to encourage creativity in potential future members as well as myself. I’ll write more about how I hope to do that and also have an open discussion with all of you so we can bounce off ideas. Until then, don’t be afraid to go gonzo! Cha’alt kickstarter:
  18. Hey peeps, This is more or less a question of curiosity for myself....cause am well bored dammit! What do you guys think the most popular plotline in role play is? I don't just mean "romance", "apocalyptic" . I want specifics like love triangle, best friend turned love interest. Lastly what is your favorite type of plotline to play? Some of my personal favorites are complicated romances with a lot of build up or darker plotlines with a heavy power struggle.
  19. "...Embrace Chaos." Here, you'll find a collection of my writing, be it poetry or otherwise! Enjoy - - - - - - Table Of Contents "Breathe" - Poetry "See" - Poetry "Now I Lay Me Down To Sleep" - Roleplay Post "Moonlit Sacrifice" - Original Story Part 1 "Death Becomes Her" - Roleplay Post "Silk?" - Roleplay Post "What Dreams May Come" - Roleplay Post
  20. Some people write only for their writing partner, or for themselves. I like reaching the widest audience possible (with that "widest" being not so wide, most often, but hopefully it doesn't mean that my writing sucks). I think all kind of stories are meant to be shared (in a way or another, orally or in writing). I always write with an audience in mind - which doesn't mean, however, that I write "things which sell" if they don't interest me. I like RPGs because I like interacting with my readers (and writing partners), talking about characters, plots, motives, etc. I wish the readers of my novels would interact with me on my FB page too (where it is easier) or on my blog. What about you?
  21. Just curious if anyone has an opinion on this? You do a post... How long do you want to/have to wait before that new reply arrives from your partner? Does someone immediately replying put you on edge, or do they just have to wait however long until you reply again? Does it matter more about platform or board than about speed?
  22. So I have a Courtesan in the making who is flat out enjoying the hell out of role playing with his clients...in a role play! ^.^ Like right now he is taking one and they are pretending they are Freki and Fenrir and totally hunting and fucking like crazy. I love it. How many of you have done this? Would this count as breaking the 4th wall??
  23. I like Discord. @Morrigan taught me to like it. I would like to implement it on my site too, but I wonder if I should do it or not, when neither the c-box is active enough on certain days. Strangely our members aren't very keen on communicating. Some because they aren't online at the same time with the others, and in the rare occasions when it happens, they are talking. Some are talking with me in e-mails or on FB messenger but not with the others. Some others even might have never talked in the c-box and they post on invisible - and not because they had any quarrell or bad experience with communicating with the other members here (on previous sites they had been on, I can't know). They are simply and obviously here to write and not to socialize at all. When in need of a PM to clarify something about a thread, they can talk, of course. Of course I would like it to be different, to encourage the members to talk more together, about the site, plot and characters but about life in general too... however I think in my particular case Discord is not a solution. It won't change anything and it will remain unused. I don't know how to encourage them to talk more even in the c-box, because I guess this has to come from inside, and no outside incentive can work.
  24. I DO care about my site. I love it, and I am glad that our interactive swashbuckling story is already eight years old, and counting, and that I can also count on a few people since six- eight years ago. This is an important achievement. BUT I DON'T CARE ANYMORE if some people think it's not active enough (it is, just way slower than it used to be). I don't care if those newer members decide suddenly a long time investment isn't worth and they leave. I had to accept the idea that these are who we are, this is our current rhythm and that we won't get new staying members unless our members bring their friends, to stay for writing with them. (Which they don't, because most of our members don't have friends interested in our setting, or writing - at all or in English). And when I see on the resource sites all ask for "active sites, not dying ones"... and that slow = dying for most people, I get angry. We aren't dying, even if our story is progressing way slower than a few years ago. Just that we have other commitments or health problems which don't allow us be as prompt as we used to be. Our main quality is of being reliable. We finish most threads we start (no matter when, but we do). Our story is coherent and consistent, and progressing. I let it lower with the advertising, knowing that I have to resign with the few members we have and with some of them quitting due to lack of interest, to the site being slower and slower and being able to do nothing to change it. All the advice on the resource sites are things I have tried in vain, one or another time. This is who we are, and I don't care if someone thinks it's a dead site, when we know we aren't. Just posting once at 2-3 weeks on average. We are welcoming. There is always a possibility to interact with a character or another, given that we are writing in liquid time. As for events... it's normal that some plots are for certain factions (nobility only, commoners only, seafarers only). On most sites it is the same. We are also flexible and willing to integrate anyone. The problem is that most people want replies at least every week, if not sooner, and only 2-3 people might be able to post as quickly. We aren't playing pretend with our characters, and this is also one reason to find less new members interested. Historical fiction is a niche, and there aren't many people who like doing research. In my opinion, the coherence of the plot is a bonus, it is something good, but others might not like that they have to... pay attention (even if it is required for any writer! ). Also I am shocked how little creative are most people. When I ask them, upon joining, "What stories do you feel more inspired to write? What stories have you created this character for?" the reply is usually a variant of "I don't know, anything". (which means "you think it for me, and I am just riding along... or not even). I used to believe that I, as administrator, have to be an example, to promote the activity I want to see. Now I don't care anymore about it. There had been too many years when I did it, without any result. I mean, I can control only my activity, and "activity begets activity" is not always true. People will post when they have time. And no matter how many replies are piling up into the OWED section, they would reply only when they are available. I learnt it the hard way. Lately I am in the same situation, having lowered my activity significantly, just because I can't do it as I used to, anymore. I am not flaky, and I still am going to finish everything I started, but it will take more time. I just have difficulty writing lately. Having half a day taken out and returning home unusually tired and mentally exhausted doesn't help. Having to spend some of the other part of the day cooking, shopping for our household or attending literary events adds to the lack of time for writing. And I have to split my writing between novels (and short fiction too, especially for certain contests) and the two RPG sites I am on. So... I do what I can. There are days when I can't write at all, and days when I can do only one writing thing (usually correcting/ editing what was already written). I don't care anymore if I don't meet self-imposed deadlines, because I simply can't. Sometimes I think (I might be wrong or I might be right) that if I was somewhere in the countryside, so that I could write outside, and have no other daily worry, I would succeed to do it. But as I can't go anywhere, that's only an excuse . Or a dream.
  25. I admit I am confronted with an activity problem on my nearly six years old site. Most of the sites have one, at a moment or another. I feel it is something wrong with the very slow pace we have progressed with this year, and with people posting, instead of each week, only 1-2 times a month. In one year of writing, we have covered only two story months. In other years, there were three to six story months for a year of writing. If a quicker pace was possible before, and it created more enthusiasm for "the next episode" of the story, why it isn't possible now anymore? I think some people lose interest because the writing partners take too long to post. I am trying my best to stimulate people to write and be inspired, with everything I can, but it seems I am the only one doing it - and sometimes it feels damn lonely on my own site. This is when I get pessimistic and I think that nobody else cares about it, while I am giving all my best to the story and the community. It feels as one-sided as I am losing inspiration for stories I loved writing. I think this is my main problem, especially that I know this site used NOT to be like this. The community was bubbly, involved, there were people of all speeds, and the stories were written quicker... Now, they are disenfranchising from us by simply not posting and not being anymore part of our WRITING community. Being active means being connected to the community. If we, each of us, no longer feel like putting in the effort, then we have made the conscious decision to let our site die. I am always willing to make this effort, but I can't do it alone. And, unfortunately, not recognizing that we have an activity problem means not seeking consciously solutions, both within ourselves and all together. The inactivity is the problem, at the whole board level. And instead of being stimulated to be more active when others aren't, each one is complacent that "the others haven't posted either, I can procrastinate as well." Some do not even acknowledge it is a problem for the site, in order to seek solutions - both inside them and together with the others. When we can't get more writers (because, let's admit, older sites seem to be less attractive for newcomers, despite the reassurance that they are more established and less prone to disappear in a whim), the solution to keep going on is to be more active ourselves - and it is a collective endeavour. A person alone can't bring the needed activity, when the story is collective, needing various crews. Being needed is a nice feeling, and it should be one more motivating reason to find inspiration and time. (This is exactly why I am always writing more for others than alone; because I know that other people are waiting for the "next round"). I am thinking ”My posts are needed, people are waiting for me, so I’ll make time as soon as I can”. (Which may mean instead of watching a movie or of doing something else which is for free time). When I am sad, bored or tired of numbers or of drama in real world, I am starting to write, in order to get immersed in a different world. And I keep writing. But if one person not posting, doesn't lead to inactivity and site dying, when most persons on a small site aren't posting, the 2-3 who do... can they really make a significant difference, no matter how often they post? Because it is just a little part of the plots, and usually not the important ones, which get forward, and the others get waiting and waiting. I have seen this elsewhere in the past. Sites once busy, then one left, another stopped posting, if those two weren't anymore, others stopped posting too, either waiting for the others' posts, or just because - and in 2 months the site was a ghost town. And it is something which would naturally lead to the death of the site, if nobody stops it somehow. But how to stop it? What more can I do in order to make the plot running smoother, better? I really am trying my best. And maybe from here a big part of the lonely feeling... Don Quijote fighting windmills, misunderstood by the people around? I do care - about our writing community together, writing because this is what gathered us together. I can't do everything in this world, but I am doing as much as I can, and I am searching for what else to do in order to keep the community together, to keep the story going. And nobody else admits that inactivity might be a problem. I understand people being busy for a while and people having lost interest (in writing in general or in this story in special). It doesn't mean I am not regretting their good characters, their writing style, their warm presence and their interesting ideas. I do. But I know I can't fight something which belongs inside each person. If they don't have motivation from inside, to write, I can't give it to them with any outside intervention. And, in exchange, I start losing mine if my writing partners don't care about the story anymore, because I feel I am doing everything in vain, for no readers and no writing partners.
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