Admin Morrigan 1,826 Admin Share Posted June 19, 2019 We all love to see things grow and change and our members to be awesome but what would you like to see more of in the roleplay community from the perspective of a staff member? For me it would be my members talking out their differences or finding ways to co-exist if they can't come to a reasonable solution. 1 1 Profile set made by myself and original Artwork by Fae Merriman, my daughter. Link to comment Share on other sites More sharing options...
Popular Post Huskerdust 625 Popular Post Share Posted June 20, 2019 I'd like members to plot and post more with each other and not just with staff. It puts a lot of pressure on me and honestly, I love to read other plots, too. I don't necessarily want to BE in every plot, though. 3 2 1 9 Reality is an illusion. Link to comment Share on other sites More sharing options...
Popular Post theeflamehead 21 Popular Post Share Posted June 20, 2019 I'd love to see players explore their characters more IC. Character traits and personalities aren't a static thing, they evolve just as we do. I would love the chance to see a player make a large arc out of it. 2 3 4 Link to comment Share on other sites More sharing options...
Popular Post Gothic 307 Popular Post Share Posted June 20, 2019 Members being civil with each other even if they don't like each other. And, as others have said, members RPing with each other. 4 3 Active, fun, established 2008! Come join us. Aeterna Roma Sites I am on; Link to comment Share on other sites More sharing options...
Popular Post Libby 100 Popular Post Share Posted June 20, 2019 To see real world building collabs between players and staff. It's more than just the staff creating a world and plots and driving story-line. But a deep investment on both parts to build a world together. I feel like it's become too 'us vs them' and so many people forget that the staff create characters and write alongside players. The only difference really is the behind the scenes 'staff' stuff to run the function of the game. We're still players at heart. Also less "MY GAME" BS from admin. Both as staff and player, that shit irritates me. If you want to control every aspect the world and everyone in it so bad, go write a book. 1 5 1 5 The past is a place of reference, not residence. Link to comment Share on other sites More sharing options...
Sammiie 40 Share Posted June 21, 2019 competent people that read the documents game-makers create for everyone to read It definitely wouldn't hurt to have more collaborative plotting and character development, but not everyone is at that level. My hope is staying at a roleplay long enough, players will begin trying new things. 1 3 Link to comment Share on other sites More sharing options...
Captain Luna 4 Share Posted June 24, 2019 (edited) Much of the above I agree with! Members plotting and being excited about writing (and develop their characters through roleplay is cool to see) I love to see involvement of members in world building/creating. I always like to ask input/ideas. I just really like the idea of a collaborative community. I wish there was more of it, too! Edited June 24, 2019 by Captain Luna 3 SCI-FI ORIGINAL RPG Link to comment Share on other sites More sharing options...
Indio 11 Share Posted June 24, 2019 On 6/20/2019 at 12:37 PM, Libby said: To see real world building collabs between players and staff. It's more than just the staff creating a world and plots and driving story-line. But a deep investment on both parts to build a world together. I feel like it's become too 'us vs them' and so many people forget that the staff create characters and write alongside players. The only difference really is the behind the scenes 'staff' stuff to run the function of the game. We're still players at heart. Oh my God, this this this. I don't know how many times we've tried to get players into leadership positions or to help drive plots, but no one truly seems interested. It seems like it's up to the admin to figure everything out and hold all the member's hands through our ideas. It's exhausting to be the center of every plot. Also, less drama. It seems to be something that comes with the territory but it really shouldn't be. 1 3 Link to comment Share on other sites More sharing options...
Popular Post Rugs 63 Popular Post Share Posted June 24, 2019 (edited) I would love it if more members who go through the trouble of meeting the requirements to create a character in a leadership position would then actually use the leadership character to exert some influence plots or their respective faction, rather than just getting the character for the "prestige" of it and sitting on them. And this is something I already got at in the member version of the thread, but communication, communication, communication. We, the staff, cannot read minds and cannot address any slights, real or imagined, if they're not brought to our attention. Edited June 24, 2019 by Rugs 1 1 1 3 Administrator, Star Wars Universe RP An AU Star Wars Roleplay set in the Old Republic era Story | Cast Link to comment Share on other sites More sharing options...
Eloquence 13 Share Posted June 24, 2019 As a staff, I always want to see activity. Coming up with new and fun entertaining ways to get everyone involved and really enjoying things is always what I strive for. I want people to to WANT to be there....and say there. You can't always do the same boring things.. you gotta look outside the box. 1 2 Link to comment Share on other sites More sharing options...
Divinity 24 Share Posted June 28, 2019 I would like to see less out of character petty drama that can end up on my desk so to speak - that as Morrigan said they could talk their issue out and not come running to MOM. I too agree that it can be overwhelming when they only want to write with staff- ugh not enough of me! I would also like members that did not ask for a position in a group and then drop it because for some messed up reason they just wanted to feel like top dog...FFS peeps its writing not real life 1 1 Link to comment Share on other sites More sharing options...
Popular Post Rune 1,099 Popular Post Share Posted July 3, 2019 This is a weird one, but I'd like to see staff members of closing sites offering places for their members to go to. I realize that sounds ridiculous. What I'm thinking is that you know your site is closing. You know your genre, you've dropped ads on their sites. Suggested those sites to your members when you post your goodbye. Even if its just reminding people that your affiliates exist. I'd also like to see people losing the idea of "poaching." You can be a member on multiple sites. Not every site works for everyone. That's okay. 3 2 Heart of the Community 2018 Cry Wolf - 18+ AU Mercy Thompson (Urban Fantasy) RP Link to comment Share on other sites More sharing options...
Jaxx 317 Share Posted July 3, 2019 16 minutes ago, Rune said: This is a weird one, but I'd like to see staff members of closing sites offering places for their members to go to. I realize that sounds ridiculous. What I'm thinking is that you know your site is closing. You know your genre, you've dropped ads on their sites. Suggested those sites to your members when you post your goodbye. Even if its just reminding people that your affiliates exist. I'd also like to see people losing the idea of "poaching." You can be a member on multiple sites. Not every site works for everyone. That's okay. I actually really like the idea of a closing site giving its members options. Because I feel like most of those members will be looking for another site in the same or similar genre so that could definitely be helpful to anyone that would like to start with some suggestions to work off of. Especially if they're wanting to stay writing with that site's memberbase who might be more likely to join those sites also. Link to comment Share on other sites More sharing options...
alternate.pseudonym 4 Share Posted July 4, 2019 I'm going to echo what others have said and say more big plots and world building from players. It's not something I've seen a lot of in the past, but I'm hoping to actively encourage it when I open. I think, for me as an admin that will mean saying yes a lot and maybe picking up the pieces of things that don't quite work - but even those things which are failures, that I'm sure will be failures, might encourage other players to be brave and make suggestions. 2 1 After the Scourge Link to comment Share on other sites More sharing options...
Yona Carlin 44 Share Posted July 26, 2019 Honestly, a lot less bulky, awkward group threads with huge moving components that take 100 years, frequently stall out and essentially just say the same thing: "It was space battle. We got hit in the port nacelle and are dead in the water! But then... we won." The software we use makes large, site-wide, plotty group posts seem intuitive, and they seem like something you'd be interested in, but they turn out to be very tedious and time consuming. I've started implementing a system to combat this where I write out the big 'bang!' and then people can (optionally) cluster off into smaller sections and either narrate their reactions or write scenes they're interested in during that period. 1 * { 18+ star trek | sandbox | no wc/ac | lazy lit } { NOVA } Link to comment Share on other sites More sharing options...
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